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aliased_buffer.h
7.91
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async_wrap-inl.h
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async_wrap.h
10.07
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base64.h
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base_object-inl.h
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base_object.h
11.83
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callback_queue-inl.h
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callback_queue.h
1.96
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connect_wrap.h
584
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connection_wrap.h
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debug_utils-inl.h
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debug_utils.h
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diagnosticfilename-inl.h
768
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env-inl.h
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env.h
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handle_wrap.h
3.98
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histogram-inl.h
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histogram.h
2.83
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http_parser_adaptor.h
609
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inspector_agent.h
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inspector_io.h
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inspector_profiler.h
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inspector_socket.h
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inspector_socket_server.h
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js_native_api.h
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js_native_api_types.h
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js_native_api_v8.h
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js_native_api_v8_internals.h
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js_stream.h
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json_utils.h
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memory_tracker-inl.h
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memory_tracker.h
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module_wrap.h
3.1
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node.h
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node_api.h
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node_api_types.h
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node_binding.h
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node_buffer.h
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node_constants.h
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node_context_data.h
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node_contextify.h
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node_crypto.h
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node_crypto_bio.h
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node_crypto_clienthello-inl.h
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node_crypto_clienthello.h
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node_crypto_common.h
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node_crypto_groups.h
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node_dir.h
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node_dtrace.h
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node_errors.h
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node_file-inl.h
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node_file.h
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node_http2.h
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node_http2_state.h
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node_http_parser_impl.h
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node_i18n.h
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node_internals.h
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node_main_instance.h
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node_mem-inl.h
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node_mem.h
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node_messaging.h
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node_metadata.h
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node_mutex.h
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node_native_module.h
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node_native_module_env.h
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node_object_wrap.h
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node_options-inl.h
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node_options.h
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node_perf.h
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node_perf_common.h
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node_platform.h
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node_process.h
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node_report.h
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node_revert.h
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node_root_certs.h
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node_sockaddr-inl.h
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node_sockaddr.h
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node_stat_watcher.h
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node_union_bytes.h
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node_url.h
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node_v8_platform-inl.h
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node_version.h
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node_wasi.h
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node_watchdog.h
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node_win32_etw_provider-inl.h
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node_win32_etw_provider.h
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node_worker.h
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pipe_wrap.h
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req_wrap-inl.h
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req_wrap.h
2.22
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sharedarraybuffer_metadata.h
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spawn_sync.h
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stream_base-inl.h
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stream_base.h
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stream_pipe.h
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stream_wrap.h
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string_bytes.h
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string_decoder-inl.h
858
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string_decoder.h
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string_search.h
20.92
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tcp_wrap.h
3.65
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threadpoolwork-inl.h
2.05
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tls_wrap.h
7.88
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tty_wrap.h
2.18
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udp_wrap.h
8.59
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util-inl.h
16.42
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util.h
25.51
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v8abbr.h
5.09
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Code Editor : node_worker.h
#ifndef SRC_NODE_WORKER_H_ #define SRC_NODE_WORKER_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include <unordered_map> #include "node_messaging.h" #include "uv.h" namespace node { namespace worker { class WorkerThreadData; enum ResourceLimits { kMaxYoungGenerationSizeMb, kMaxOldGenerationSizeMb, kCodeRangeSizeMb, kStackSizeMb, kTotalResourceLimitCount }; // A worker thread, as represented in its parent thread. class Worker : public AsyncWrap { public: Worker(Environment* env, v8::Local<v8::Object> wrap, const std::string& url, std::shared_ptr<PerIsolateOptions> per_isolate_opts, std::vector<std::string>&& exec_argv, std::shared_ptr<KVStore> env_vars); ~Worker() override; // Run the worker. This is only called from the worker thread. void Run(); // Forcibly exit the thread with a specified exit code. This may be called // from any thread. `error_code` and `error_message` can be used to create // a custom `'error'` event before emitting `'exit'`. void Exit(int code, const char* error_code = nullptr, const char* error_message = nullptr); // Wait for the worker thread to stop (in a blocking manner). void JoinThread(); template <typename Fn> inline bool RequestInterrupt(Fn&& cb); void MemoryInfo(MemoryTracker* tracker) const override; SET_MEMORY_INFO_NAME(Worker) SET_SELF_SIZE(Worker) bool is_stopped() const; std::shared_ptr<ArrayBufferAllocator> array_buffer_allocator(); static void New(const v8::FunctionCallbackInfo<v8::Value>& args); static void CloneParentEnvVars( const v8::FunctionCallbackInfo<v8::Value>& args); static void SetEnvVars(const v8::FunctionCallbackInfo<v8::Value>& args); static void StartThread(const v8::FunctionCallbackInfo<v8::Value>& args); static void StopThread(const v8::FunctionCallbackInfo<v8::Value>& args); static void Ref(const v8::FunctionCallbackInfo<v8::Value>& args); static void Unref(const v8::FunctionCallbackInfo<v8::Value>& args); static void GetResourceLimits( const v8::FunctionCallbackInfo<v8::Value>& args); v8::Local<v8::Float64Array> GetResourceLimits(v8::Isolate* isolate) const; static void TakeHeapSnapshot(const v8::FunctionCallbackInfo<v8::Value>& args); static void LoopIdleTime(const v8::FunctionCallbackInfo<v8::Value>& args); static void LoopStartTime(const v8::FunctionCallbackInfo<v8::Value>& args); private: bool CreateEnvMessagePort(Environment* env); static size_t NearHeapLimit(void* data, size_t current_heap_limit, size_t initial_heap_limit); std::shared_ptr<PerIsolateOptions> per_isolate_opts_; std::vector<std::string> exec_argv_; std::vector<std::string> argv_; MultiIsolatePlatform* platform_; std::shared_ptr<ArrayBufferAllocator> array_buffer_allocator_; v8::Isolate* isolate_ = nullptr; uv_thread_t tid_; std::unique_ptr<InspectorParentHandle> inspector_parent_handle_; // This mutex protects access to all variables listed below it. mutable Mutex mutex_; bool thread_joined_ = true; const char* custom_error_ = nullptr; std::string custom_error_str_; int exit_code_ = 0; ThreadId thread_id_; uintptr_t stack_base_ = 0; // Custom resource constraints: double resource_limits_[kTotalResourceLimitCount]; void UpdateResourceConstraints(v8::ResourceConstraints* constraints); // Full size of the thread's stack. size_t stack_size_ = 4 * 1024 * 1024; // Stack buffer size that is not available to the JS engine. static constexpr size_t kStackBufferSize = 192 * 1024; std::unique_ptr<MessagePortData> child_port_data_; std::shared_ptr<KVStore> env_vars_; // This is always kept alive because the JS object associated with the Worker // instance refers to it via its [kPort] property. MessagePort* parent_port_ = nullptr; // A raw flag that is used by creator and worker threads to // sync up on pre-mature termination of worker - while in the // warmup phase. Once the worker is fully warmed up, use the // async handle of the worker's Environment for the same purpose. bool stopped_ = true; bool has_ref_ = true; uint64_t environment_flags_ = EnvironmentFlags::kNoFlags; // The real Environment of the worker object. It has a lesser // lifespan than the worker object itself - comes to life // when the worker thread creates a new Environment, and gets // destroyed alongwith the worker thread. Environment* env_ = nullptr; friend class WorkerThreadData; }; template <typename Fn> bool Worker::RequestInterrupt(Fn&& cb) { Mutex::ScopedLock lock(mutex_); if (env_ == nullptr) return false; env_->RequestInterrupt(std::move(cb)); return true; } } // namespace worker } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_WORKER_H_
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