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Code Editor : git-sha1.js
"use strict"; var isNode = typeof process === 'object' && typeof process.versions === 'object' && process.versions.node && process.__atom_type !== "renderer"; var shared, create, crypto; if (isNode) { var nodeRequire = require; // Prevent mine.js from seeing this require crypto = nodeRequire('crypto'); create = createNode; } else { shared = new Uint32Array(80); create = createJs; } // Input chunks must be either arrays of bytes or "raw" encoded strings module.exports = function sha1(buffer) { if (buffer === undefined) return create(false); var shasum = create(true); shasum.update(buffer); return shasum.digest(); }; // Use node's openssl bindings when available function createNode() { var shasum = crypto.createHash('sha1'); return { update: function (buffer) { return shasum.update(buffer); }, digest: function () { return shasum.digest('hex'); } }; } // A pure JS implementation of sha1 for non-node environments. function createJs(sync) { var h0 = 0x67452301; var h1 = 0xEFCDAB89; var h2 = 0x98BADCFE; var h3 = 0x10325476; var h4 = 0xC3D2E1F0; // The first 64 bytes (16 words) is the data chunk var block, offset = 0, shift = 24; var totalLength = 0; if (sync) block = shared; else block = new Uint32Array(80); return { update: update, digest: digest }; // The user gave us more data. Store it! function update(chunk) { if (typeof chunk === "string") return updateString(chunk); var length = chunk.length; totalLength += length * 8; for (var i = 0; i < length; i++) { write(chunk[i]); } } function updateString(string) { var length = string.length; totalLength += length * 8; for (var i = 0; i < length; i++) { write(string.charCodeAt(i)); } } function write(byte) { block[offset] |= (byte & 0xff) << shift; if (shift) { shift -= 8; } else { offset++; shift = 24; } if (offset === 16) processBlock(); } // No more data will come, pad the block, process and return the result. function digest() { // Pad write(0x80); if (offset > 14 || (offset === 14 && shift < 24)) { processBlock(); } offset = 14; shift = 24; // 64-bit length big-endian write(0x00); // numbers this big aren't accurate in javascript anyway write(0x00); // ..So just hard-code to zero. write(totalLength > 0xffffffffff ? totalLength / 0x10000000000 : 0x00); write(totalLength > 0xffffffff ? totalLength / 0x100000000 : 0x00); for (var s = 24; s >= 0; s -= 8) { write(totalLength >> s); } // At this point one last processBlock() should trigger and we can pull out the result. return toHex(h0) + toHex(h1) + toHex(h2) + toHex(h3) + toHex(h4); } // We have a full block to process. Let's do it! function processBlock() { // Extend the sixteen 32-bit words into eighty 32-bit words: for (var i = 16; i < 80; i++) { var w = block[i - 3] ^ block[i - 8] ^ block[i - 14] ^ block[i - 16]; block[i] = (w << 1) | (w >>> 31); } // log(block); // Initialize hash value for this chunk: var a = h0; var b = h1; var c = h2; var d = h3; var e = h4; var f, k; // Main loop: for (i = 0; i < 80; i++) { if (i < 20) { f = d ^ (b & (c ^ d)); k = 0x5A827999; } else if (i < 40) { f = b ^ c ^ d; k = 0x6ED9EBA1; } else if (i < 60) { f = (b & c) | (d & (b | c)); k = 0x8F1BBCDC; } else { f = b ^ c ^ d; k = 0xCA62C1D6; } var temp = (a << 5 | a >>> 27) + f + e + k + (block[i]|0); e = d; d = c; c = (b << 30 | b >>> 2); b = a; a = temp; } // Add this chunk's hash to result so far: h0 = (h0 + a) | 0; h1 = (h1 + b) | 0; h2 = (h2 + c) | 0; h3 = (h3 + d) | 0; h4 = (h4 + e) | 0; // The block is now reusable. offset = 0; for (i = 0; i < 16; i++) { block[i] = 0; } } function toHex(word) { var hex = ""; for (var i = 28; i >= 0; i -= 4) { hex += ((word >> i) & 0xf).toString(16); } return hex; } }
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