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Code Editor : index.d.ts
// Type definitions for debug 4.1 // Project: https://github.com/visionmedia/debug // Definitions by: Seon-Wook Park <https://github.com/swook> // Gal Talmor <https://github.com/galtalmor> // John McLaughlin <https://github.com/zamb3zi> // Brasten Sager <https://github.com/brasten> // Nicolas Penin <https://github.com/npenin> // Kristian BrĂ¼nn <https://github.com/kristianmitk> // Caleb Gregory <https://github.com/calebgregory> // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped declare var debug: debug.Debug & { debug: debug.Debug; default: debug.Debug }; export = debug; export as namespace debug; declare namespace debug { interface Debug { (namespace: string): Debugger; coerce: (val: any) => any; disable: () => string; enable: (namespaces: string) => void; enabled: (namespaces: string) => boolean; formatArgs: (this: Debugger, args: any[]) => void; log: (...args: any[]) => any; selectColor: (namespace: string) => string | number; humanize: typeof import('ms'); names: RegExp[]; skips: RegExp[]; formatters: Formatters; } type IDebug = Debug; interface Formatters { [formatter: string]: (v: any) => string; } type IDebugger = Debugger; interface Debugger { (formatter: any, ...args: any[]): void; color: string; diff: number; enabled: boolean; log: (...args: any[]) => any; namespace: string; destroy: () => boolean; extend: (namespace: string, delimiter?: string) => Debugger; } }
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